![]() ![]() I'm combining the buffs made in CS with the buffs made in the previous ReRemix mod. I am buffing weapons a bit differently than the previous rendition of the ReRemix mod. If there are any useless items exclusively dropped by bosses, let me know, (don't tell me how they are found, I just want the item name, I still haven't beaten Crystal Souls and want to avoid spoilers).īack in my youth I got stuck early in the game, so I skipped CS and went straight to ruined world and completely forgot that I skipped it until this re-release. Is wand of Carrunos just as rare as it was before? I'd gladly replace those, but not if you find them just laying around. I may bring it and spear of fens back, and try to replace other rare items instead. ![]() I don't know if it more accessible in CS (no spoilers please). The chaos halberd was replaced because it was a very late game missable item that was underwhelming for it's cost. Currently I'm planning on adding blunt weapons, just deciding what I should replace (probably a sword). I wouldn't mind adding a magic halberd, but a ranged magic weapon feels a tad redundant. The ReRemix mod already did most of what you asked, it has 2 magic staffs, (replacing the Chaotic Halberd and Spear of Fens), that scale with int and I believe do energy damage. I'm really looking forward to CS mods all this time cuz I'm tired of 4 spellcasters party but the misses are just too much for me to handle otherwise. I'd love to see the balance between magic and weapon back as magic is heavily overpowered in CS, and if you can please give some more non physical-based weapons such as fire spear or magic bows. Thanks anyway.Įdited Apby GiantFriendlyTalkingSpiderman I'm pretty sure It didn't work, if you look I was the next comment after that post. I heard slith and nephilm were underpowered. They get less traits right? I want to offset that with items that are somehow exclusive to those races (I would rather make them level the same as humans do but I'm pretty sure that's hard coded). Not sure how to make it scale with endurance, I'd also have to replace existing items with hammers, any suggestions?Ģ. They will weigh at least twice as much as other weapons, good for paladins or tank builds). Bring back blunt weapons, (Based off the stick, they wont scale with any weapon skill. I thought of some changes I'd like to make but I'm not sure if I could do them.ġ. While I'm doing this does anyone have any change requests? (Maybe I should start a new topic?) ![]() ![]() I'm trying to make it easier to copy the changes into RW so it wont be as much of a chore when the time comes. I found a few errors in it that I'm also correcting. I've already started updating the mod myself. If not I guess I'll just update Akahari Blaze's mod myself, spoilers be damned. I wanted to know if I missed any neat mods that I should look at. Now my have cleared up and I have some free time to get back into the Avernum games. A year went by and I became distracted with for a while. I could have updated them EftP mod myself, but I didn't want to risk being spoiled on any new items. I greatly enjoyed the Akhari Blaze's ReRemix mod for EftP, and when CS came out I didn't like the idea of going back to the vanilla version so I waited to see if any mods would come out. ![]()
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